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Maya Bokeh Lens Shader [q6ng391eqk4v] - idoc.pub
- https://idoc.pub/documents/maya-bokeh-lens-shader-q6ng391eqk4v
- none
Maya 2013 MIA Exposure Photographic Lens Shader …
- https://www.youtube.com/watch?v=Jt5NLdnb-DE
- A while ago, I posted a tutorial about replacing the MIA Simple Exposure lens shader that Maya automatically connects to the Physical Sun and Sky, with the m...
Lens Shaders - Autodesk
- https://download.autodesk.com/us/maya/2008help/RefGuide/node124.html
- The camera is normally a simple pinhole camera. A lens shader modifies the origin and direction of a primary ray from the camera. More than one lens shader may be attached to the camera; each modifies the origin and direction calculated by the previous one. By convention, all rays up to and including the one leaving the last lens are called "primary rays".
Maya - Cameras Tutorial Part 2 (Photographic Exposure)
- https://www.youtube.com/watch?v=ZnyTWHf48Co
- In this video, Aldo Vicente shows how to use the photographic exposure lens shader in the Redshift plugin for Maya.Tutorial files: http://d2uzpiuo72i7wr.clou...
Maya - Cameras Tutorial Part 4 (Lens Distortion) - YouTube
- https://www.youtube.com/watch?v=kbRTIHLTIhA
- In this video, Aldo Vicente shows how to use the lens distortion shader in the Redshift plugin for Maya.Tutorial files: http://d2uzpiuo72i7wr.cloudfront.net/...
Maya - bokeh lens shader in Mental Ray - YouTube
- https://www.youtube.com/watch?v=II4--aC6fSY
- Using the bokeh lens shader in mental ray to render depth of field
DB Fish Eye Lens Shader for Maya - Highend3D
- https://www.highend3d.com/maya/downloads/shaders/c/db-fish-eye-lens-shader-for-maya
- Show: All. Images. Fish Eye Lens Shader, works for Maya Software & MentalRay. Just import this camera from DB_Fish_Eye_Cam.mb to your scene. Adjust the "refractive index" of "fish_eye_lense" shader to adjust wide & distortion. Sample scene included. cheers :) Please use the Bug System to report any bugs.
Lens - Autodesk
- https://download.autodesk.com/us/maya/2009help/mr/shaders/node18.html
- This lens shader casts a given number of eye rays into the scene with identical properties. This is useful only for path tracing materials: for a subsequent incoming ray with same direction as the previous one they may trace secondaries rays in a different direction dependent on reflection and refraction probabilities, following a new illumination path.
Maya 2013 MIA Exposure Photographic Lens Shader …
- https://www.pinterest.com/pin/maya-2013-mia-exposure-photographic-lens-shader-tutorial-by-stuart-chris--366199013425518205/
- Oct 22, 2014 - A while ago, I posted a tutorial about replacing the MIA Simple Exposure lens shader that Maya automatically connects to the Physical Sun and Sky, with the m...
Fisheye Lens Shader? - Autodesk Community
- https://forums.autodesk.com/t5/maya-shading-lighting-and/fisheye-lens-shader/td-p/4134721
- I have been looking for a way to make a dome projection using Maya. I need it 360x180 degrees. One way is to put several cameras in diferent angles and then use a stitch software but it takes to long and one render for each camera, another way is to use a fisheye lens shader, but i have not found one for Maya 2010.
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